Engineering Mechanics | Scalar or Dot Product of Two Vectors

Scalar or dot product:

Now it is easy to show that clip_image001 is a scalar quantity. To show this we calculate this quantity in a rotated frame (rotation could be about the x, y or the z axis) that is obtain clip_image002and show that it is equal to clip_image001[1]. As an example we show it for a frame rotated about the z-axis with respect to the other one. In this case

 

clip_image003

Therefore we get

clip_image004

One can similarly show it for rotations about other axes, which is left as an exercise. This then leads us to define the scalar product of two vectors clip_image005 and clip_image006as

clip_image007

As shown above this value remain unchanged when view from two different frame-one rotated with respect to the other. Thus it is a scalar quantity and this product is known as the scalar or dot product of two vectors clip_image008. It is straightforward to see from the definition above that the dot product is commutative that is clip_image009.

Scalar product of two vectors can also be written in another form involving the magnitudes of these vectors and the angle between them as

clip_image010

where clip_image011are the magnitudes of the two vectors, and θ is the angle between them. Notice that although clip_image012can be negative or positive depending on the angle between them. Further, if two non-zero vectors are perpendicular, clip_image013. From the formula above, it is also apparent that if we take vector clip_image006[1] to be a unit vector, the dot product clip_image014  represents the component of clip_image005[1]in the direction of clip_image006[2]. Thus the scalar product between two vectors is the product of the magnitude of one vector with the magnitude of the component of the other vector in its direction. Try to see it pictorially yourself. We also write the dot products of the unit vectors along the x, y, and the z axes. These are clip_image015 and clip_image016.

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